FMusic - Events Page
  
Screen Shot of Events Page
 
 
 
 All of the paramters in the list box on the right-hand side can be defined for
Each of the 8 states 0 - 7.
 
 
Volume The loudness of each instrument 0-127, 127 being the highest 
Volume. 
Pan The Right-Left balance of the instrument. 0 = Left, 127 = Right. 
 
Patch The midi Patch (Instrument)  Use the handy pull-down list to  
choose instruments for each state for the five tracks. 
 
Octave Choose from the 5 ranges, 0 is the lowest note range, 4 the  
highest. 
 
Key Select from 12 different keys for each instrument. 
 
Note Type This selects which type of note to generate: 
0 - Durational Fractal Note 
1 - Cellular Automata Note 
2 - Base 8 Morse-Thue type Note 
3 - Grey Code  
 
Next Section Determines for the 8 states, what section the composition 
will change to next. 
 
Init Good for note-types 0, 2, and 3.  Determines where in the 
duration string to start from. 
 
Incr Causes a skip of N durations 
 
CA Notes When note-type is 1, whatever is assigned on the Fractal Notes 
page for your scale (notes 0-7) will be assigned for each of the 
8 states for that instrument. 
 
CA Transition Func Select The CA  funtions can be defined on the CA page as sort of an 
"overide" as to what the state transitions will be.  Here you  
choose to use one of these to force the transition. 
 
Note Duration Forces note duration to be N beats. 
 
Cell# Rotate Shifts all notes over by 1 cell in the array. 
 
Repeat Note Repeats N times after playing note. 
 
Note Filtering Filters out certain types of notes. 
 
Bass System Choose which of the 8 bass systems you may define are used 
for each state. 
 
Trk_Note_Remap Take all the notes generated for 1 track and copy them to 
another track. 
 
Diatonic Shift Acts as a transpose feature. 
 
Drum System Does the same thing for the 8 possible drum systems as the 
Bass system parameter. 
 
Cell# and State Contents

 

Follow Section

 

Section(Initial Section) Select one of these radio buttons to define all parameters for 
the 3 possible sections, each independant of the other.  The 
All button is a shortcut to copy to all sections. 
 
Track Choose the track with the radio button and set all definable 
parameters. 
 
Section Copy to: Copy all parameters from the selected Section(Initial Section) 
and copy to the section selected here.  The check boxes  
represent cell contents(Cell#) , event parameters (EP), and 
track durations (TD). 
 
Track Copy to: Same as section copy, except just applies to individual tracks 
within a section. 
 
Save CA Drawing Saves the Cellular Automata drawing on the far right as a 
bitmap. 
 
Save Midi File Saves your composition in standard MIDI format. 
 
Play / Stop Plays / Stops playing your composition. 
 
New / Open / Save Standard file functions.  The event parameters are store in 
a file with *.ev as the file extension.  Note that each tabbed 
page stores it's parameters in a different file. 
 
Exit Quit the program - make sure you have saved the parameters 
from each page! 
 
Track Mute Selectively mute individual instruments / drums / basses
 
 
 
 Main Help   Event Page   Ca and Misc   Fractal Notes   Percussion & Bass 
 
 

 

Webpage Design Copyright Phil Jackson 1999 Fmusic Copyright David H. Singer  
1996 - 1999
Page Created July 10, 1999 Last Updated July 10, 1999