| FMusic - Events Page |

| Volume | The
loudness of each instrument 0-127, 127 being the highest
Volume. |
| Pan | The Right-Left
balance of the instrument. 0 = Left, 127 = Right.
|
| Patch | The midi
Patch (Instrument) Use the handy pull-down list to
choose instruments for each state for the five tracks. |
| Octave | Choose
from the 5 ranges, 0 is the lowest note range, 4 the
highest. |
| Key | Select
from 12 different keys for each instrument.
|
| Note Type | This selects
which type of note to generate:
0 - Durational Fractal Note 1 - Cellular Automata Note 2 - Base 8 Morse-Thue type Note 3 - Grey Code |
| Next Section | Determines
for the 8 states, what section the composition
will change to next. |
| Init | Good for
note-types 0, 2, and 3. Determines where in the
duration string to start from. |
| Incr | Causes
a skip of N durations
|
| CA Notes | When note-type
is 1, whatever is assigned on the Fractal Notes
page for your scale (notes 0-7) will be assigned for each of the 8 states for that instrument. |
| CA Transition Func Select | The CA
funtions can be defined on the CA page as sort of an
"overide" as to what the state transitions will be. Here you choose to use one of these to force the transition. |
| Note Duration | Forces
note duration to be N beats.
|
| Cell# Rotate | Shifts
all notes over by 1 cell in the array.
|
| Repeat Note | Repeats
N times after playing note.
|
| Note Filtering | Filters
out certain types of notes.
|
| Bass System | Choose
which of the 8 bass systems you may define are used
for each state. |
| Trk_Note_Remap | Take all
the notes generated for 1 track and copy them to
another track. |
| Diatonic Shift | Acts as
a transpose feature.
|
| Drum System | Does the
same thing for the 8 possible drum systems as the
Bass system parameter. |
| Cell# and State Contents |
|
| Follow Section |
|
| Section(Initial Section) | Select
one of these radio buttons to define all parameters for
the 3 possible sections, each independant of the other. The All button is a shortcut to copy to all sections. |
| Track | Choose
the track with the radio button and set all definable
parameters. |
| Section Copy to: | Copy all
parameters from the selected Section(Initial Section)
and copy to the section selected here. The check boxes represent cell contents(Cell#) , event parameters (EP), and track durations (TD). |
| Track Copy to: | Same as
section copy, except just applies to individual tracks
within a section. |
| Save CA Drawing | Saves
the Cellular Automata drawing on the far right as a
bitmap. |
| Save Midi File | Saves
your composition in standard MIDI format.
|
| Play / Stop | Plays
/ Stops playing your composition.
|
| New / Open / Save | Standard
file functions. The event parameters are store in
a file with *.ev as the file extension. Note that each tabbed page stores it's parameters in a different file. |
| Exit | Quit the
program - make sure you have saved the parameters
from each page! |
| Track Mute | Selectively mute individual instruments / drums / basses |
| Main Help | Event Page | Ca and Misc | Fractal Notes | Percussion & Bass |
| Webpage Design Copyright Phil Jackson 1999 | Fmusic Copyright
David H. Singer
1996 - 1999 |
| Page Created July 10, 1999 | Last Updated July 10, 1999 |